TouchScript Namespace |
Class | Description | |
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![]() | GestureManager |
Facade for current instance of IGestureManager.
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![]() | LayerManager |
Facade for current instance of ILayerManager.
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![]() | PointerEventArgs |
Arguments dispatched with TouchManager events.
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![]() | TouchManager |
A facade object to configure and hold parameters for an instance of ITouchManager. Contains constants used throughout the library.
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![]() | TouchManagerFrameEvent |
Event implementation in Unity EventSystem for frame events.
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![]() | TouchManagerPointerEvent |
Event implementation in Unity EventSystem for pointer events.
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Interface | Description | |
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![]() | IDebuggable |
An interface for objects which can expose some kind of debug information which can be turned on and off.
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![]() | IGestureDelegate | A delegate which can be set to Delegate and control what this gesture can or can not do. This is a way to control very precisely how affected gestures work without inheriting from them and overriding their behavior. |
![]() | IGestureManager |
Core manager which controls gesture recognition in hierarchy.
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![]() | ILayerManager |
Core manager which controls TouchLayers.
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![]() ![]() | ITouchManager | Core manager of all pointer input in TouchScript. It is responsible for assigning unique pointer ids and keeping the list of active pointers. Controls pointer frames and dispatches pointer events. |
Enumeration | Description | |
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![]() | TouchManagerMessageName |
Names of dispatched Unity messages.
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![]() | TouchManagerMessageType |
Values of a bit-mask representing which Unity messages an instance of TouchManager will dispatch.
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