StandardInput Class |
Namespace: TouchScript.InputSources
public sealed class StandardInput : InputSource
The StandardInput type exposes the following members.
Name | Description | |
---|---|---|
![]() | StandardInput | Initializes a new instance of the StandardInput class |
Name | Description | |
---|---|---|
![]() | CoordinatesRemapper |
Gets or sets current remapper.
(Inherited from InputSource.) |
![]() | EmulateSecondMousePointer |
Use emulated second mouse pointer with ALT or not.
|
![]() | UniversalWindowsMouse |
Initialize mouse input on UWP or not.
|
![]() | WebGLTouch |
Initialize touch input in WebGL or not.
|
![]() | Windows7API |
Pointer API to use on Windows 7.
|
![]() | Windows7Mouse |
Initialize mouse input on Windows 7 or not.
|
![]() | Windows8API |
Pointer API to use on Windows 8.
|
![]() | Windows8Mouse |
Initialize mouse input on Windows 8+ or not.
|
Name | Description | |
---|---|---|
![]() | CancelPointer |
Cancels the pointer.
(Overrides InputSourceCancelPointer(Pointer, Boolean).) |
![]() | INTERNAL_DiscardPointer |
Used by TouchManagerInstance to return a pointer to input source.
DO NOT CALL IT DIRECTLY FROM YOUR CODE!
(Inherited from InputSource.) |
![]() | UpdateInput |
This method is called by ITouchManager to synchronously update the input.
(Overrides InputSourceUpdateInput.) |
![]() | UpdateResolution |
Forces the input to update its state when resolution changes.
(Overrides InputSourceUpdateResolution.) |