ILayerManager Methods |
The ILayerManager type exposes the following members.
Name | Description | |
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AddLayer |
Adds a layer in a specific position.
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ChangeLayerIndex |
Swaps layers.
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ClearExclusive |
Clears the exclusive transforms list.
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ForEach |
Executes an action over all layers in order.
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GetHitTarget |
Detects if the pointer hits any object in the scene.
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IsExclusive |
Determines whether the specified target is exclusive.
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RemoveLayer |
Removes a layer.
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SetExclusive(IEnumerableTransform) |
Sets the exclusive transforms. Only exclusive transforms will be able to receive pointers.
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SetExclusive(Transform, Boolean) |
Sets the exclusive transform. Only exclusive transforms will be able to receive pointers.
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