StandardLayer Methods |
The StandardLayer type exposes the following members.
Name | Description | |
---|---|---|
addPointer |
Called when a pointer is added.
(Inherited from TouchLayer.) | |
Awake |
Unity Awake callback.
(Overrides TouchLayerAwake.) | |
cancelPointer |
Called when a pointer is cancelled.
(Inherited from TouchLayer.) | |
checkHitFilters |
Checks the hit filters.
(Inherited from TouchLayer.) | |
createProjectionParams |
Creates projection parameters.
(Overrides TouchLayercreateProjectionParams.) | |
GetProjectionParams |
Gets the projection parameters of this layer which might depend on a specific pointer data.
(Overrides TouchLayerGetProjectionParams(Pointer).) | |
Hit |
Checks if a point in screen coordinates hits something in this layer.
(Overrides TouchLayerHit(IPointer, HitData).) | |
OnDestroy |
Unity OnDestroy callback.
(Inherited from TouchLayer.) | |
pressPointer |
Called when a layer is pressed over an object detected by this layer.
(Inherited from TouchLayer.) | |
releasePointer |
Called when a pointer is released.
(Inherited from TouchLayer.) | |
removePointer |
Called when a pointer is removed.
(Inherited from TouchLayer.) | |
setName |
Updates pointer layers's name.
(Overrides TouchLayersetName.) | |
updateCamera |
Finds a camera.
| |
updatePointer |
Called when a pointer is moved.
(Inherited from TouchLayer.) |