StandardLayer Methods |
The StandardLayer type exposes the following members.
Name | Description | |
---|---|---|
![]() | addPointer |
Called when a pointer is added.
(Inherited from TouchLayer.) |
![]() | Awake |
Unity Awake callback.
(Overrides TouchLayerAwake.) |
![]() | cancelPointer |
Called when a pointer is cancelled.
(Inherited from TouchLayer.) |
![]() | checkHitFilters |
Checks the hit filters.
(Inherited from TouchLayer.) |
![]() | createProjectionParams |
Creates projection parameters.
(Overrides TouchLayercreateProjectionParams.) |
![]() | GetProjectionParams |
Gets the projection parameters of this layer which might depend on a specific pointer data.
(Overrides TouchLayerGetProjectionParams(Pointer).) |
![]() | Hit |
Checks if a point in screen coordinates hits something in this layer.
(Overrides TouchLayerHit(IPointer, HitData).) |
![]() | OnDestroy |
Unity OnDestroy callback.
(Inherited from TouchLayer.) |
![]() | pressPointer |
Called when a layer is pressed over an object detected by this layer.
(Inherited from TouchLayer.) |
![]() | releasePointer |
Called when a pointer is released.
(Inherited from TouchLayer.) |
![]() | removePointer |
Called when a pointer is removed.
(Inherited from TouchLayer.) |
![]() | setName |
Updates pointer layers's name.
(Overrides TouchLayersetName.) |
![]() | updateCamera |
Finds a camera.
|
![]() | updatePointer |
Called when a pointer is moved.
(Inherited from TouchLayer.) |