StandardLayer Class |
Namespace: TouchScript.Layers
public class StandardLayer : TouchLayer
The StandardLayer type exposes the following members.
Name | Description | |
---|---|---|
![]() | StandardLayer | Initializes a new instance of the StandardLayer class |
Name | Description | |
---|---|---|
![]() | Delegate |
Gets or sets an object implementing ILayerDelegate to be asked for layer specific actions.
(Inherited from TouchLayer.) |
![]() | Hit2DObjects |
Indicates that the layer should look for 2D objects in the scene. Set this to false to optimize hit processing.
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![]() | Hit3DObjects |
Indicates that the layer should look for 3D objects in the scene. Set this to false to optimize hit processing.
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![]() | HitScreenSpaceUI |
Indicates that the layer should look for Screen Space UI objects in the scene. Set this to false to optimize hit processing.
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![]() | HitWorldSpaceUI |
Indicates that the layer should look for World UI objects in the scene. Set this to false to optimize hit processing.
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![]() | LayerMask |
Gets or sets the layer mask which is used to select layers which should be touchable from this layer.
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![]() | UseHitFilters |
Indicates that the layer should query for HitTest components on target objects. Set this to false to optimize hit processing.
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![]() | WorldProjectionNormal |
Layers screen to world projection normal.
(Overrides TouchLayerWorldProjectionNormal.) |
Name | Description | |
---|---|---|
![]() | addPointer |
Called when a pointer is added.
(Inherited from TouchLayer.) |
![]() | Awake |
Unity Awake callback.
(Overrides TouchLayerAwake.) |
![]() | cancelPointer |
Called when a pointer is cancelled.
(Inherited from TouchLayer.) |
![]() | checkHitFilters |
Checks the hit filters.
(Inherited from TouchLayer.) |
![]() | createProjectionParams |
Creates projection parameters.
(Overrides TouchLayercreateProjectionParams.) |
![]() | GetProjectionParams |
Gets the projection parameters of this layer which might depend on a specific pointer data.
(Overrides TouchLayerGetProjectionParams(Pointer).) |
![]() | Hit |
Checks if a point in screen coordinates hits something in this layer.
(Overrides TouchLayerHit(IPointer, HitData).) |
![]() | OnDestroy |
Unity OnDestroy callback.
(Inherited from TouchLayer.) |
![]() | pressPointer |
Called when a layer is pressed over an object detected by this layer.
(Inherited from TouchLayer.) |
![]() | releasePointer |
Called when a pointer is released.
(Inherited from TouchLayer.) |
![]() | removePointer |
Called when a pointer is removed.
(Inherited from TouchLayer.) |
![]() | setName |
Updates pointer layers's name.
(Overrides TouchLayersetName.) |
![]() | updateCamera |
Finds a camera.
|
![]() | updatePointer |
Called when a pointer is moved.
(Inherited from TouchLayer.) |
Name | Description | |
---|---|---|
![]() | PointerBegan |
Occurs when layer determines that a pointer has hit something.
(Inherited from TouchLayer.) |
Name | Description | |
---|---|---|
![]() | _camera |
Camera.
|
![]() | layerProjectionParams |
The layer projection parameters.
(Inherited from TouchLayer.) |
![]() | manager |
Layer manager.
(Inherited from TouchLayer.) |
![]() | Name |
Pointer layer's name.
(Inherited from TouchLayer.) |