StandardLayer Properties |
The StandardLayer type exposes the following members.
Name | Description | |
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![]() | Delegate |
Gets or sets an object implementing ILayerDelegate to be asked for layer specific actions.
(Inherited from TouchLayer.) |
![]() | Hit2DObjects |
Indicates that the layer should look for 2D objects in the scene. Set this to false to optimize hit processing.
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![]() | Hit3DObjects |
Indicates that the layer should look for 3D objects in the scene. Set this to false to optimize hit processing.
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![]() | HitScreenSpaceUI |
Indicates that the layer should look for Screen Space UI objects in the scene. Set this to false to optimize hit processing.
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![]() | HitWorldSpaceUI |
Indicates that the layer should look for World UI objects in the scene. Set this to false to optimize hit processing.
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![]() | LayerMask |
Gets or sets the layer mask which is used to select layers which should be touchable from this layer.
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![]() | UseHitFilters |
Indicates that the layer should query for HitTest components on target objects. Set this to false to optimize hit processing.
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![]() | WorldProjectionNormal |
Layers screen to world projection normal.
(Overrides TouchLayerWorldProjectionNormal.) |