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TouchManagerSendMessageTarget Property

Gets or sets the SendMessage target GameObject.

Namespace:  TouchScript
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public GameObject SendMessageTarget { get; set; }

Property Value

Type: GameObject
Which GameObject to use to dispatch Unity messages. If null, TouchManager's GameObject is used.
See Also