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TransformGestureBase Class

Abstract base class for Transform Gestures.
Inheritance Hierarchy

Namespace:  TouchScript.Gestures.TransformGestures.Base
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public abstract class TransformGestureBase : Gesture, 
	ITransformGesture

The TransformGestureBase type exposes the following members.

Constructors
  NameDescription
Protected methodTransformGestureBase
Initializes a new instance of the TransformGestureBase class
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Properties
  NameDescription
Public propertyActivePointers
Gets list of gesture's active pointers.
(Inherited from Gesture.)
Public propertyDebugMode
Gets or sets if this object should show its debug information.
(Inherited from DebuggableMonoBehaviour.)
Public propertyDelegate
Gets or sets an object implementing IGestureDelegate to be asked for gesture specific actions.
(Inherited from Gesture.)
Public propertyDeltaPosition
Gets delta position between this frame and the last frame in world coordinates. This value is only available during Transformed or StateChanged events.
Public propertyDeltaRotation
Gets delta rotation between this frame and last frame in degrees. This value is only available during Transformed or StateChanged events.
Public propertyDeltaScale
Contains local delta scale when gesture is recognized. Value is between 0 and +infinity, where 1 is no scale, 0.5 is scaled in half, 2 scaled twice. This value is only available during Transformed or StateChanged events.
Protected propertygestureManager
Reference to global GestureManager.
(Inherited from Gesture.)
Public propertyMaxPointers
Gets or sets maximum number of pointers this gesture reacts to. The gesture will not be recognized if it has more than MaxPointers pointers.
(Inherited from Gesture.)
Public propertyMinPointers
Gets or sets minimum number of pointers this gesture reacts to. The gesture will not be recognized if it has less than MinPointers pointers.
(Inherited from Gesture.)
Public propertyNormalizedScreenPosition
Gets normalized screen position.
(Inherited from Gesture.)
Public propertyNumPointers
Gets the number of active pointerss.
(Inherited from Gesture.)
Protected propertypointersNumState
The state of min/max number of pointers.
(Inherited from Gesture.)
Public propertyPreviousNormalizedScreenPosition
Gets previous screen position.
(Inherited from Gesture.)
Public propertyPreviousScreenPosition
Gets previous screen position.
(Inherited from Gesture.)
Public propertyPreviousState
Gets previous gesture state.
(Inherited from Gesture.)
Public propertyRequireGestureToFail
Gets or sets another gesture which must fail before this gesture can be recognized.
(Inherited from Gesture.)
Public propertyRotationAxis
Gets rotation axis of the gesture in world coordinates.
Public propertyScreenPosition
Gets current screen position.
(Inherited from Gesture.)
Public propertyScreenTransformThreshold
Gets or sets minimum distance in cm for pointers to move for gesture to begin.
Public propertySendMessageTarget
Gets or sets the target of Unity messages sent from this gesture.
(Inherited from Gesture.)
Public propertySendStateChangeEvents
Gets or sets a value indicating whether state change events are broadcasted if UseUnityEvents is true.
(Inherited from Gesture.)
Public propertySendStateChangeMessages
Gets or sets a value indicating whether state change events are broadcasted if UseSendMessage is true.
(Inherited from Gesture.)
Public propertyState
Gets current gesture state.
(Inherited from Gesture.)
Protected propertytouchManager
Reference to global TouchManager.
(Inherited from Gesture.)
Public propertyTransformMask
Contains transform operations which happened this frame.
Public propertyType
Gets or sets types of transformation this gesture supports.
Public propertyUseSendMessage
Gets or sets whether gesture should use Unity's SendMessage in addition to C# events.
(Inherited from Gesture.)
Public propertyUseUnityEvents
Gets or sets whether gesture should use Unity Events in addition to C# events.
(Inherited from Gesture.)
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Methods
  NameDescription
Public methodAddFriendlyGesture
Adds a friendly gesture.
(Inherited from Gesture.)
Protected methodAwake (Inherited from Gesture.)
Public methodCanBePreventedByGesture
Determines whether this instance can be prevented by specified gesture.
(Inherited from Gesture.)
Public methodCancel
Cancels this gesture.
(Inherited from Gesture.)
Public methodCancel(Boolean, Boolean)
Cancels this gesture.
(Inherited from Gesture.)
Public methodCanPreventGesture
Determines whether this instance can prevent the specified gesture.
(Inherited from Gesture.)
Public methodGetScreenPositionHitData
Returns HitData for gesture's ScreenPosition, i.e. what is right beneath it.
(Inherited from Gesture.)
Public methodHasPointer
Determines whether gesture controls a pointer.
(Inherited from Gesture.)
Public methodIsFriendly
Checks if a gesture is friendly with this gesture.
(Inherited from Gesture.)
Protected methodonBegan
Called when state is changed to Began.
(Overrides GestureonBegan.)
Protected methodonCancelled
Called when state is changed to Cancelled.
(Inherited from Gesture.)
Protected methodonChanged
Called when state is changed to Changed.
(Overrides GestureonChanged.)
Protected methodOnDestroy
Unity OnDestroy handler.
(Inherited from Gesture.)
Protected methodOnDisable
Unity OnDisable handler.
(Inherited from Gesture.)
Protected methodOnEnable
Unity Start handler.
(Overrides GestureOnEnable.)
Protected methodonFailed
Called when state is changed to Failed.
(Inherited from Gesture.)
Protected methodonIdle
Called when state is changed to Idle.
(Inherited from Gesture.)
Protected methodonPossible
Called when state is changed to Possible.
(Inherited from Gesture.)
Protected methodonRecognized
Called when state is changed to Recognized.
(Overrides GestureonRecognized.)
Public methodOverrideTargetPosition
Overrides the target position used in calculations this frame. If used, has to be set after every transform event. TransformGestureBase.
Protected methodpointersCancelled
Called when pointers are cancelled.
(Inherited from Gesture.)
Protected methodpointersPressed
Called when new pointers appear.
(Overrides GesturepointersPressed(IListPointer).)
Protected methodpointersReleased
Called if pointers are removed.
(Overrides GesturepointersReleased(IListPointer).)
Protected methodpointersUpdated
Called for moved pointers.
(Inherited from Gesture.)
Protected methodreset
Called to reset gesture state after it fails or recognizes.
(Overrides Gesturereset.)
Protected methodresetValues
Protected methodsetState
Tries to change gesture state.
(Inherited from Gesture.)
Public methodShouldBegin
Specifies if gesture can begin or recognize.
(Inherited from Gesture.)
Protected methodshouldCachePointerPosition
Should the gesture cache this pointers to use it later in calculation of ScreenPosition.
(Inherited from Gesture.)
Public methodShouldReceivePointer
Specifies if gesture can receive this specific pointer point.
(Inherited from Gesture.)
Protected methodupdateType
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Events
  NameDescription
Public eventCancelled
Occurs when gesture is cancelled.
(Inherited from Gesture.)
Public eventStateChanged
Occurs when gesture changes state.
(Inherited from Gesture.)
Public eventTransformCompleted
Occurs when gesture finishes.
Public eventTransformed
Occurs when gesture data updates.
Public eventTransformStarted
Occurs when gesture starts.
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Fields
  NameDescription
Protected fieldactivePointers
Pointers the gesture currently owns and works with.
(Inherited from Gesture.)
Protected fieldbasicEditor (Inherited from Gesture.)
Protected fieldcachedPreviousScreenPosition
Cached previous screen position. Used to keep tap's position which can't be calculated from pointers when the gesture is recognized since all pointers are gone.
(Inherited from Gesture.)
Protected fieldcachedScreenPosition
Cached screen position. Used to keep tap's position which can't be calculated from pointers when the gesture is recognized since all pointers are gone.
(Inherited from Gesture.)
Protected fieldcachedTransform
Cached transform of the parent object.
(Inherited from Gesture.)
Protected fielddeltaPosition
Calculated delta position.
Protected fielddeltaRotation
Calculated delta rotation.
Protected fielddeltaScale
Calculated delta scale.
Protected fieldisTransforming
Indicates whether transformation started;
Public fieldOnStateChange
Occurs when gesture changes state.
(Inherited from Gesture.)
Public fieldOnTransform
Unity event, occurs when the gesture is updated.
Public fieldOnTransformComplete
Unity event, occurs when the gesture ends.
Public fieldOnTransformStart
Unity event, occurs when the gesture starts.
Protected fieldrotationAxis
Rotation axis to use with deltaRotation.
Protected fieldscreenTransformPixelThreshold
Protected fieldscreenTransformPixelThresholdSquared
ScreenTransformThreshold in pixels squared.
Protected fieldtargetPosition
Target overridden position. OverrideTargetPosition(Vector3).
Protected fieldtargetPositionOverridden
Indicates if current position is being overridden for the next frame. OverrideTargetPosition(Vector3).
Public fieldStatic memberTRANSFORM_COMPLETE_MESSAGE
Message name when gesture ends
Public fieldStatic memberTRANSFORM_MESSAGE
Message name when gesture updates
Public fieldStatic memberTRANSFORM_START_MESSAGE
Message name when gesture starts
Protected fieldtransformMask
Protected fieldtype
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Remarks

Relationship with Transformer component requires that if current object position is not exactly the one acquired by transformation events from this gesture (i.e. when smoothing is applied current transform is lagging a bit behind target transform), the gesture has to know about this to calculate translation properly. This is where OverrideTargetPosition(Vector3) method comes into play. Transformer has to call it after every transform event.

See Also