MetaGesture Class |
Namespace: TouchScript.Gestures
public sealed class MetaGesture : Gesture
The MetaGesture type exposes the following members.
Name | Description | |
---|---|---|
![]() | MetaGesture | Initializes a new instance of the MetaGesture class |
Name | Description | |
---|---|---|
![]() | ActivePointers |
Gets list of gesture's active pointers.
(Inherited from Gesture.) |
![]() | DebugMode |
Gets or sets if this object should show its debug information.
(Inherited from DebuggableMonoBehaviour.) |
![]() | Delegate |
Gets or sets an object implementing IGestureDelegate to be asked for gesture specific actions.
(Inherited from Gesture.) |
![]() | MaxPointers |
Gets or sets maximum number of pointers this gesture reacts to.
The gesture will not be recognized if it has more than MaxPointers pointers.
(Inherited from Gesture.) |
![]() | MinPointers |
Gets or sets minimum number of pointers this gesture reacts to.
The gesture will not be recognized if it has less than MinPointers pointers.
(Inherited from Gesture.) |
![]() | NormalizedScreenPosition |
Gets normalized screen position.
(Inherited from Gesture.) |
![]() | NumPointers |
Gets the number of active pointerss.
(Inherited from Gesture.) |
![]() | PreviousNormalizedScreenPosition |
Gets previous screen position.
(Inherited from Gesture.) |
![]() | PreviousScreenPosition |
Gets previous screen position.
(Inherited from Gesture.) |
![]() | PreviousState |
Gets previous gesture state.
(Inherited from Gesture.) |
![]() | RequireGestureToFail |
Gets or sets another gesture which must fail before this gesture can be recognized.
(Inherited from Gesture.) |
![]() | ScreenPosition |
Gets current screen position.
(Inherited from Gesture.) |
![]() | SendMessageTarget |
Gets or sets the target of Unity messages sent from this gesture.
(Inherited from Gesture.) |
![]() | SendStateChangeEvents |
Gets or sets a value indicating whether state change events are broadcasted if UseUnityEvents is true.
(Inherited from Gesture.) |
![]() | SendStateChangeMessages |
Gets or sets a value indicating whether state change events are broadcasted if UseSendMessage is true.
(Inherited from Gesture.) |
![]() | State |
Gets current gesture state.
(Inherited from Gesture.) |
![]() | UseSendMessage |
Gets or sets whether gesture should use Unity's SendMessage in addition to C# events.
(Inherited from Gesture.) |
![]() | UseUnityEvents |
Gets or sets whether gesture should use Unity Events in addition to C# events.
(Inherited from Gesture.) |
Name | Description | |
---|---|---|
![]() | AddFriendlyGesture |
Adds a friendly gesture.
(Inherited from Gesture.) |
![]() | CanBePreventedByGesture |
Determines whether this instance can be prevented by specified gesture.
(Inherited from Gesture.) |
![]() | Cancel |
Cancels this gesture.
(Inherited from Gesture.) |
![]() | Cancel(Boolean, Boolean) |
Cancels this gesture.
(Inherited from Gesture.) |
![]() | CanPreventGesture |
Determines whether this instance can prevent the specified gesture.
(Inherited from Gesture.) |
![]() | GetScreenPositionHitData |
Returns HitData for gesture's ScreenPosition, i.e. what is right beneath it.
(Inherited from Gesture.) |
![]() | HasPointer |
Determines whether gesture controls a pointer.
(Inherited from Gesture.) |
![]() | IsFriendly |
Checks if a gesture is friendly with this gesture.
(Inherited from Gesture.) |
![]() | ShouldBegin |
Specifies if gesture can begin or recognize.
(Inherited from Gesture.) |
![]() | ShouldReceivePointer |
Specifies if gesture can receive this specific pointer point.
(Inherited from Gesture.) |
Name | Description | |
---|---|---|
![]() | Cancelled |
Occurs when gesture is cancelled.
(Inherited from Gesture.) |
![]() | PointerCancelled |
Occurs when a pointer is cancelled.
|
![]() | PointerPressed |
Occurs when a pointer is added.
|
![]() | PointerReleased |
Occurs when a pointer is removed.
|
![]() | PointerUpdated |
Occurs when a pointer is updated.
|
![]() | StateChanged |
Occurs when gesture changes state.
(Inherited from Gesture.) |
Name | Description | |
---|---|---|
![]() | OnStateChange |
Occurs when gesture changes state.
(Inherited from Gesture.) |
![]() ![]() | POINTER_CANCELLED_MESSAGE |
Message dispatched when a pointer is cancelled.
|
![]() ![]() | POINTER_MOVED_MESSAGE |
Message dispatched when a pointer moves.
|
![]() ![]() | POINTER_PRESSED_MESSAGE |
Message dispatched when a pointer begins.
|
![]() ![]() | POINTER_RELEASED_MESSAGE |
Message dispatched when a pointer ends.
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