TouchScript.Gestures Namespace |
Class | Description | |
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FlickGesture |
Recognizes fast movement before releasing pointers. Doesn't care how much time pointers were on surface and how much they moved.
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Gesture |
Base class for all gestures.
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GestureGestureEvent |
Unity event for gesture state changes.
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GestureStateChangeEventArgs |
Event arguments for Gesture state change events.
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LongPressGesture |
Gesture which recognizes a point cluster which didn't move for specified time since it appeared.
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MetaGesture |
Converts Pointer events for target object into separate events to be used somewhere else.
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MetaGestureEventArgs |
EventArgs for MetaGesture events.
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PressGesture |
Recognizes when an object is touched. Works with any gesture unless a Delegate is set.
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ReleaseGesture |
Recognizes when last pointer is released from target. Works with any gesture unless a Delegate is set.
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TapGesture |
Recognizes a tap.
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Enumeration | Description | |
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FlickGestureGestureDirection |
Direction of a flick.
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GestureGestureState |
Possible states of a gesture.
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GesturePointersNumState |
Current state of the number of pointers.
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