TapGesture Class |
Namespace: TouchScript.Gestures
public class TapGesture : Gesture
The TapGesture type exposes the following members.
Name | Description | |
---|---|---|
![]() | TapGesture | Initializes a new instance of the TapGesture class |
Name | Description | |
---|---|---|
![]() | ActivePointers |
Gets list of gesture's active pointers.
(Inherited from Gesture.) |
![]() | CombinePointers |
Gets or sets the flag if pointers should be treated as a cluster.
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![]() | CombinePointersInterval |
Gets or sets time interval before gesture is recognized to combine all lifted pointers into a cluster to use its center as [!:ScreenPosition].
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![]() | DebugMode |
Gets or sets if this object should show its debug information.
(Inherited from DebuggableMonoBehaviour.) |
![]() | Delegate |
Gets or sets an object implementing IGestureDelegate to be asked for gesture specific actions.
(Inherited from Gesture.) |
![]() | DistanceLimit |
Gets or sets maximum distance for point cluster must move for the gesture to fail.
|
![]() | gestureManager |
Reference to global GestureManager.
(Inherited from Gesture.) |
![]() | MaxPointers |
Gets or sets maximum number of pointers this gesture reacts to.
The gesture will not be recognized if it has more than MaxPointers pointers.
(Inherited from Gesture.) |
![]() | MinPointers |
Gets or sets minimum number of pointers this gesture reacts to.
The gesture will not be recognized if it has less than MinPointers pointers.
(Inherited from Gesture.) |
![]() | NormalizedScreenPosition |
Gets normalized screen position.
(Inherited from Gesture.) |
![]() | NumberOfTapsRequired |
Gets or sets the number of taps required for the gesture to recognize.
|
![]() | NumPointers |
Gets the number of active pointerss.
(Inherited from Gesture.) |
![]() | pointersNumState |
The state of min/max number of pointers.
(Inherited from Gesture.) |
![]() | PreviousNormalizedScreenPosition |
Gets previous screen position.
(Inherited from Gesture.) |
![]() | PreviousScreenPosition |
Gets previous screen position.
(Inherited from Gesture.) |
![]() | PreviousState |
Gets previous gesture state.
(Inherited from Gesture.) |
![]() | RequireGestureToFail |
Gets or sets another gesture which must fail before this gesture can be recognized.
(Inherited from Gesture.) |
![]() | ScreenPosition |
Gets current screen position.
(Inherited from Gesture.) |
![]() | SendMessageTarget |
Gets or sets the target of Unity messages sent from this gesture.
(Inherited from Gesture.) |
![]() | SendStateChangeEvents |
Gets or sets a value indicating whether state change events are broadcasted if UseUnityEvents is true.
(Inherited from Gesture.) |
![]() | SendStateChangeMessages |
Gets or sets a value indicating whether state change events are broadcasted if UseSendMessage is true.
(Inherited from Gesture.) |
![]() | State |
Gets current gesture state.
(Inherited from Gesture.) |
![]() | TimeLimit |
Gets or sets maximum hold time before gesture fails.
|
![]() | touchManager |
Reference to global TouchManager.
(Inherited from Gesture.) |
![]() | UseSendMessage |
Gets or sets whether gesture should use Unity's SendMessage in addition to C# events.
(Inherited from Gesture.) |
![]() | UseUnityEvents |
Gets or sets whether gesture should use Unity Events in addition to C# events.
(Inherited from Gesture.) |
Name | Description | |
---|---|---|
![]() | AddFriendlyGesture |
Adds a friendly gesture.
(Inherited from Gesture.) |
![]() | Awake | (Inherited from Gesture.) |
![]() | CanBePreventedByGesture |
Determines whether this instance can be prevented by specified gesture.
(Inherited from Gesture.) |
![]() | Cancel |
Cancels this gesture.
(Inherited from Gesture.) |
![]() | Cancel(Boolean, Boolean) |
Cancels this gesture.
(Inherited from Gesture.) |
![]() | CanPreventGesture |
Determines whether this instance can prevent the specified gesture.
(Inherited from Gesture.) |
![]() | GetScreenPositionHitData |
Returns HitData for gesture's ScreenPosition, i.e. what is right beneath it.
(Inherited from Gesture.) |
![]() | HasPointer |
Determines whether gesture controls a pointer.
(Inherited from Gesture.) |
![]() | IsFriendly |
Checks if a gesture is friendly with this gesture.
(Inherited from Gesture.) |
![]() | onBegan |
Called when state is changed to Began.
(Inherited from Gesture.) |
![]() | onCancelled |
Called when state is changed to Cancelled.
(Inherited from Gesture.) |
![]() | onChanged |
Called when state is changed to Changed.
(Inherited from Gesture.) |
![]() | OnDestroy |
Unity OnDestroy handler.
(Inherited from Gesture.) |
![]() | OnDisable |
Unity OnDisable handler.
(Inherited from Gesture.) |
![]() | OnEnable |
Unity Start handler.
(Overrides GestureOnEnable.) |
![]() | onFailed |
Called when state is changed to Failed.
(Inherited from Gesture.) |
![]() | onIdle |
Called when state is changed to Idle.
(Inherited from Gesture.) |
![]() | onPossible |
Called when state is changed to Possible.
(Inherited from Gesture.) |
![]() | onRecognized |
Called when state is changed to Recognized.
(Overrides GestureonRecognized.) |
![]() | pointersCancelled |
Called when pointers are cancelled.
(Inherited from Gesture.) |
![]() | pointersPressed |
Called when new pointers appear.
(Overrides GesturepointersPressed(IListPointer).) |
![]() | pointersReleased |
Called if pointers are removed.
(Overrides GesturepointersReleased(IListPointer).) |
![]() | pointersUpdated |
Called for moved pointers.
(Overrides GesturepointersUpdated(IListPointer).) |
![]() | reset |
Called to reset gesture state after it fails or recognizes.
(Overrides Gesturereset.) |
![]() | setState |
Tries to change gesture state.
(Inherited from Gesture.) |
![]() | ShouldBegin |
Specifies if gesture can begin or recognize.
(Inherited from Gesture.) |
![]() | shouldCachePointerPosition |
Should the gesture cache this pointers to use it later in calculation of ScreenPosition.
(Overrides GestureshouldCachePointerPosition(Pointer).) |
![]() | ShouldReceivePointer |
Specifies if gesture can receive this specific pointer point.
(Overrides GestureShouldReceivePointer(Pointer).) |
Name | Description | |
---|---|---|
![]() | Cancelled |
Occurs when gesture is cancelled.
(Inherited from Gesture.) |
![]() | StateChanged |
Occurs when gesture changes state.
(Inherited from Gesture.) |
![]() | Tapped |
Occurs when gesture is recognized.
|
Name | Description | |
---|---|---|
![]() | activePointers |
Pointers the gesture currently owns and works with.
(Inherited from Gesture.) |
![]() | basicEditor | (Inherited from Gesture.) |
![]() | cachedPreviousScreenPosition |
Cached previous screen position.
Used to keep tap's position which can't be calculated from pointers when the gesture is recognized since all pointers are gone.
(Inherited from Gesture.) |
![]() | cachedScreenPosition |
Cached screen position.
Used to keep tap's position which can't be calculated from pointers when the gesture is recognized since all pointers are gone.
(Inherited from Gesture.) |
![]() | cachedTransform |
Cached transform of the parent object.
(Inherited from Gesture.) |
![]() | OnStateChange |
Occurs when gesture changes state.
(Inherited from Gesture.) |
![]() | OnTap |
Unity event, occurs when gesture is recognized.
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![]() ![]() | TAP_MESSAGE |
Message name when gesture is recognized
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